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About

In computer science, O(1) describes an operation whose cost stays the same no matter how large the data gets. That is where the name constime comes from: constant time. Everything else, usually, is O(n).

Here you will find notes on architecture, storage internals and distributed systems: how databases, runtimes and services really work beneath the code we write every day, and what every choice costs in time, memory and complexity.

Every article starts from a video and contains its reworked transcript, so you can choose to watch, read or do both. Longer topics become series meant to be followed in order.

You can also find me on LinkedIn, GitHub and YouTube.